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Luos roadmap Q1 2018

After years of accumulated frustrations from witnessing the state of robotic development from the inside, we started working on Luos to change this once and for all. We have said it many times already but I’ll say it once more: designing a robot today is artificially complex. I mean that the barriers to entry are very high due to how robotics has evolved as a field, not for reasons inherent to its technology. Well, maybe not if you are trying to make a humanoid run in your garden (strange idea btw) but for most useful robotic idea, it is!

Our aim is to solve that by providing simpler, yet more powerful, tools for roboticists. We have chosen a really promising, yet still not mainstream, language: Rust and we have decided to go fully open source. We have already explained why we did this so I’m not going to expand on the topic. That wasn’t an easy decision but as soon as we took it, it felt natural. And since, we have received a lot of very positive feedback! It make us feel like we are on the right tracks.

So the next question is obviously: where do we go from now?

To answer those very ambitious questions, we developed three main tools:

Now that we have real users testing Luos we can iterate much faster. And we think it is now time to publish our roadmap. To give you an overview of the next steps:

We think publishing our roadmap as the same time as we open our beta program is the perfect timing. It is up to you to join us, give us your feedback and help us steer the wheel in the best direction for robotics!

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